About Scripting

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The Harmony Scripting guide contains information to help you use Qt Script, the scripting language used by Toon Boom Harmony.

Qt Script provides access to many of the functions supported in the Harmony interface. With Qt Script, you can automate a number of Harmony functions to speed up the completion of various repetitive tasks.

Harmony has three different scripting interfaces:

  • Harmony Scripts are scripts that you can write and use directly in the Harmony user interface. Among many possible uses, Harmony scripts can automate workflows and functionalities in Harmony, create dialogs and perform batch operations on a scene.
  • The Script Module is a special node which can take input from image or peg nodes, process its information in a custom-made script and output the processed peg or image information in the desired way. It allows you to create nodes that have custom behaviors. For example, the Maya Render Batch node is actually a Script Module template that is configured to render your scene through an external render.
  • DbScript are scripts than can be launched in a command line interface via the Control Center application. They can be used to perform operations on the different elements of a Harmony Server database.

Qt Script is an object-oriented scripting language based on the ECMAScript standard, like JavaScript and JScript. However, there are some differences that distinguish Qt Script from these other scripting languages, which are familiar to web programmers. For a reference on how to write Qt Scripts for the different scripting interfaces in Harmony, see

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