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Learning Objectives
T-HPASC-001-001
To prepare for the certification exam, you can follow this preparation journey for the Associate certification in Toon Boom Harmony Premium. You can see below the learning objectives on which you will be tested. The learning content of this journey is aligned with these objectives.
Certification ID |
Category |
Learning Objective |
---|---|---|
SHA.01.0 |
History of Animation |
Identify key historical events that contributed to the development of the animation industry. |
SHA.02.0 |
Animation Techniques |
Assess and recommend different animation techniques based on style, requirements, and advantages. |
SHA.03.0 |
Animation Principles |
Analyze, assess, and identify animation principles and how to apply them when animating. |
SHA.04.0 |
Animation Pipeline |
Deconstruct an animation pipeline and identify the roles involved. |
SHA.05.0 |
Efficiency and Organization |
Apply critical thinking to organize thoughts, ideas, assets, working files, and deliverables. |
SHA.06.0 |
Project Creation |
Demonstrate ability to create and set up a project file fitting the final output requirements. |
SHA.07.0 |
Interface Navigation |
Demonstrate ability to navigate and customize the user interface to optimize work efficiency. |
SHA.08.0 |
Drawing Tools |
Demonstrate ability to use drawing tools in vector environments to create artwork suitable for all steps in the project. |
SHA.09.0 |
Bitmap Drawing |
Demonstrate ability to use drawing tools in bitmap environments. |
SHA.10.0 |
Design |
Apply artistic skills and processes to create a variety of character and prop designs in a consistent style. |
SHA.11.0 |
Layout |
Apply technical and artistic skills and processes to create location design and background layouts with perspective. |
SHA.12.0 |
Layers |
Demonstrate ability to create and organize layers based on ordering rules and type. |
SHA.13.0 |
Paperless Animation |
Apply artistic skills and processes to create frame-by-frame paperless animations based on animation principles. |
SHA.14.0 |
Timing and Drawing Exposure |
Demonstrate ability to adjust animation timing and drawing exposure. |
SHA.15.0 |
Visual Reference Tools |
Identify essential visual reference tools and their purpose in a production context. |
SHA.16.0 |
Colour Styling |
Analyze mood requirements and apply artistic skills to create colour schemes. |
SHA.17.0 |
Colour Palettes |
Apply technical skills to create and structure colour palettes. |
SHA.18.0 |
Painting |
Apply technical skills to paint frame-by-frame paperless animation efficiently. |
SHA.19.0 |
Rigging |
Demonstrate understanding of fundamental rigging concepts. Apply critical thinking and problem-solving skills to break down and rig characters for animation. |
SHA.20.0 |
Cut-out Animation |
Apply artistic and technical skills to create coherent and believable cut-out animation based on animation principles. |
SHA.21.0 |
Library and Templates |
Demonstrate ability to structure and share assets through a library. |
SHA.22.0 |
Lip-Sync |
Demonstrate ability to animate characters and mouths synchronized with dialog, action, and mood. |
SHA.23.0 |
Sound |
Demonstrate ability to import, time, and edit sound. |
SHA.24.0 |
Import |
Demonstrate ability to import third-party images and integrate them in a project. |
SHA.25.0 |
Staging |
Apply technical skills to position elements on the stage and build a composition. |
SHA.26.0 |
Keyframes and Motion |
Identify and understand the purpose of various components and parameters involved in computer generated trajectories. |
SHA.27.0 |
Camera Move |
Demonstrate ability to position and animate a camera on a stage in 2D and 3D environments. |
SHA.28.0 |
Playback |
Demonstrate understanding of the concept of playback range, loops, and frame rate. |
SHA.29.0 |
Compositing and Effects |
Apply technical skills to composite scenes, bring elements together, light the components, and add effects. |
SHA.30.0 |
Node System |
Demonstrate understanding of the nodal system’s purpose and flow. Demonstrate ability to troubleshoot it. |
SHA.31.0 |
3D Space |
Understand 3D spatial staging and element positioning. |
SHA.32.0 |
Exporting |
Demonstrate ability to export a project to share it with others. |
Time Estimated 5 mins
Difficulty Level Beginner
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