- Modules
- How to Add Effects and Camera Moves with Harmony Essentials
- Animating the Camera
Animating the Camera
T-HTRIAL-003-001
In this topic, you will learn how to create a camera move by panning the camera.
Author
- Jesse J. Jones
- 2D Animator, Artist and Tutor
- jessejayjones.com
Material
To complete this topic, you will need the following from the sample material you downloaded:
- Your MyFirstScene_v01 file folder
How to create a camera move
- Add a camera to your scene by doing one of the following:
- In the Timeline view, click the Add Layer button and select Camera.
- In the Timeline view menu, select Insert > Camera.
- In the top menu, select Insert > Camera.
- Add a peg to the Camera in the Timeline View by either:
- With the Camera selected, press Ctrl + P (Windows/Linux) or ⌘ + P (macOS).
- In the Timeline view menu, select Insert > Peg.
- In the top menu, select Insert > Peg.
- In the Timeline view, select the Camera’s Peg and go to the frame where you want to start the movement.
- In the Top view, move the Camera’s Peg to its starting position at the left of the scene.
- In the Timeline view, go to the frame where you want to end the movement.
- In the Top view, move the Camera’s Peg to its end position at the right edge of the scene. You can see the area that the Camera sees by observing the “V” shape.
- Add eases to the camera to soften the movement in the same manner as the puppet.
Time Estimated 15 mins
Difficulty Level Beginner
Topics List
- Animating the Camera
- Adding Effects to a Scene
- Exporting your Scene
Support
Help and FAQ
Toon Boom Forum
Contact us