- Modules
- Lip-sync Animation
- Activity 3: Mapping Lip-sync Detection
Activity 3: Mapping Lip-sync Detection
T-ANIMCO2-006-003
In this topic, you will learn about lip-sync detection and mapping and how to apply it to a cut-out animated character.
NOTE: The letters used to represent the shapes do NOT correspond to an actual sound.
Material
To complete this topic, you will need the following from the sample material you downloaded:
- MO-ANIMCO2-006/01-lip-sync-assets.tpl
- MO-ANIMCO2-006/02-lip-sync-storyboard-posing.tpl
- MO-ANIMCO2-006/03-lip-sync-add-breakdowns.tpl
- MO-ANIMCO2-006/04-lip-sync_add-eases-and-inbetweens.tpl
- MO-ANIMCO2-006/05-lip-sync-set-keyframes-to-twos.tpl
- MO-ANIMCO2-006/06-lip-sync-animate-lip-sync.tpl
- MO-ANIMCO2-006/07-lip-sync-final.tpl
- MO-ANIMCO2-006/better-at-this.tpl
- Stacey Eberschlag
- Senior Solutions Specialist
- toonboom.com
Author
Time Estimated 10 mins
Difficulty Level Intermediate
Topics List
- Activity 1: Introduction to Lip-sync Animation
- Activity 2: Mouth Shapes Overview
- Activity 3: Mapping Lip-sync Detection
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