- Modules
- Rigging the Front View of Rotating Character
- Activity 6: Using the Colour-Selector Node to Create Masks
Activity 6: Using the Colour-Selector Node to Create Masks
T-RIG3-003-006
In this topic, you will learn how to use the Colour-Selector node to isolate colours based on the colour id and create mattes to cut, reveal, or display specific parts or pieces.
Material
To complete this topic, you will need the following from the sample material you downloaded:
- MO-RIG3-003/06_deformation
- MO-RIG3-003/07_colour_selector
Author
- Genevieve Demers
- Animation Specialist
- toonboom.com
Time Estimated 40 mins
Difficulty Level Advanced
Topics List
- Activity 1: Creating the Peg Hierarchy
- Activity 2: Adding Pivot Points to the Pegs
- Activity 3: Using the Static Transform Node
- Activity 4: Adding Envelope Deformers to the Body
- Activity 5: Adding Envelope Deformers to the Head
- Activity 6: Using the Colour-Selector Node to Create Masks
- Activity 7: Creating Articulation Merge Systems on a Rotating Rig
- Activity 8: Adding Inverted Cutters
- Activity 9: Adding a Line Colour Reveal System
- Activity 10: Finalizing the Node View
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