- Modules
- Deformation Rigging
- About Deformation
About Deformation
T-RIG-007-001
Deformations let you animate bitmap or vector-based graphics, including gradients and textures. Deformations act as a skeleton with limbs and articulations you can bend, reshape, and curve. You can deform a character made out of one, or many, drawing or image layers and make it move as if it were a cut-out puppet.
A deformation skeleton is composed of deformation nodes, which are the various pieces (here represented as layers or nodes) required to articulate or deform your drawings, such as a series of bones
All the Deformation features are handled from the Deformation toolbar. For information about the Deformation toolbar, see Deformation Toolbar.
Time Estimated 5 mins
Difficulty Level Intermediate
Topics List
- About Deformation
- About Bone Deformation
- About Game Bone Deformation
- About Curve Deformation
- About Envelope Deformation
- Activity 1: Adding Bone Deformations
- Activity 2: Adding Curve Deformations
- Activity 3: Adding Envelope Deformations
- Deformation Toolbar
- Activity 4: Adding Alternate Deformation Chains
- Activity 5: Adding Kinematic Output Nodes
Support
Help and FAQ
Toon Boom Forum
Contact us