Deformation Rigging

About Deformation

5 mins Intermediate

T-RIG-007-001

Deformations let you animate bitmap or vector-based graphics, including gradients and textures. Deformations act as a skeleton with limbs and articulations you can bend, reshape, and curve. You can deform a character made out of one, or many, drawing or image layers and make it move as if it were a cut-out puppet. This also allows you to take an area in a single bitmap image and create animation by distortion.

A deformation skeleton is composed of deformation nodes, which are the various pieces (here represented as layers or nodes) required to articulate or deform your drawings, such as a series of bones, curves or game bones.

All the Deformation features are handled from the Deformation toolbar. For information about the Deformation toolbar, see Deformation Toolbar.

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