- Modules
- Keyframing Animation with Harmony Advanced
- Activity 5: Overshooting
Activity 5: Overshooting
T-ANIMCO-001-013
In this topic, you will learn to animate an overshoot motion to add fluidity and realism to your animation. You can animate cartoony or realistic overshoots.
Material
To complete this topic, you will need the following from the sample material you downloaded:
- Your initial no easing ball animation
- MO-ANIMCO-001/01-05-ball-overshoot.tpl
Authors
- Stacey Eberschlag
- Christopher Diaz
- chrisdiazart.com
Time Estimated 10 mins
Difficulty Level Beginner
Topics List
- About Pegs
- Adding Pegs
- About Drawing Layers
- About Layer Parameters
- Setting Layer Parameters
- Displaying Layer Parameters
- About Keyframes
- Adding Keyframes in the Timeline View
- Deleting Keyframes
- Animating with Keyframes
- Switching Keyframe Types
- About the Animate Mode
- Activity 1: Keyframing
- About Velocity
- Setting Eases on Multiple Parameters
- Activity 2: Easing
- Activity 3: Large Easing
- Activity 4: Small Easing
- Activity 5: Overshooting