- Modules
- Head Turn Animation
- Activity 2: Animating a Basic Head Turn
Activity 2: Animating a Basic Head Turn
T-ANIMCO2-001-003
In this topic, you will learn how to add breakdowns in your head turn to create a natural motion.
Material
To complete this topic, you will need the following from the sample material you downloaded:
- MO-ANIMCO2-001/03_Coordinates.tpl
- MO-ANIMCO2-001/04_Coordinates.tpl
How to animate a head turn
- Using the Transform tool, reposition the visible heads to create an arc in the path.
-
Add breakdown poses and set your path of action. Press F6 to insert a keyframe when adding a new pose.
- Stacey Eberschlag
- Senior Solutions Specialist
- toonboom.com
Author
Next Topic
Activity 3: Setting Scale Keyframes
Time Estimated 10 mins
Difficulty Level Intermediate
Topics List
- Coordinate Toolbar
- Activity 1: Show and Hide Peg Groups by Scaling
- Activity 2: Animating a Basic Head Turn
- Activity 3: Setting Scale Keyframes
- Activity 4: Setting Eases on a Head Turn
- Activity 5: Setting Keyframes on 2s
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