Harmony Premium

Rigging 3 with Harmony Premium

This course takes you through very advanced rigging processes to create rotating rigs, also known as 360 rigs. You will see how to use deformers and other tools to create interpolated character views.

7 Modules

16 hours 10 mins

Planning a Rotating Rig

In this module, you will learn the methodology behind 360 rigging, what to do, what not to do, and what are the challenges as well as how to assess the need of your production to build the proper level of rig.


Breaking Down a Rotating Rig

In this module, you will learn how to break down pieces thinking in the 360 rigging way.


Rigging the Front View of Rotating Character

In this module, you will learn how to build and pose the first view of your rotating rig.


Setting The Poses in a Rotating Rig

In this module, you will learn how to create the additional poses in your rig to create the interpolated 360 rotation.


Adding Constraints to a Rig

In this module, you will learn how to use the Constraint nodes collection and apply them to a rig to simulate physics or lock pieces in place.


Setting the Pose Copier

In this module, you will learn how to set up your rigs and templates to use the Pose Copier feature.


Master Controllers on Rigs

In this module, you will see examples of master controllers applied on 360 rigs. ITs and TDs can take Scripting course to create Master Controllers.