Harmony Premium
Rigging 3 with Harmony Premium
This course takes you through very advanced rigging processes to create rotating rigs, also known as 360 rigs. You will see how to use deformers and other tools to create interpolated character views.
7 Modules
16 hours 10 mins
Rigging the Front View of Rotating Character
In this module, you will learn how to build and pose the first view of your rotating rig.
Activity 1: Creating the Peg Hierarchy
Activity 2: Adding Pivot Points to the Pegs
Activity 3: Using the Static Transform Node
Activity 4: Adding Envelope Deformers to the Body
Activity 5: Adding Envelope Deformers to the Head
Activity 6: Using the Colour-Selector Node to Create Masks
Activity 7: Creating Articulation Merge Systems on a Rotating Rig
Activity 8: Adding Inverted Cutters
Activity 9: Adding a Line Colour Reveal System
Activity 10: Finalizing the Node View
Setting The Poses in a Rotating Rig
In this module, you will learn how to create the additional poses in your rig to create the interpolated 360 rotation.
Activity 1: Positioning the Views on the Timeline
Activity 2: Posing the Quarter, Front, and Side Views
Activity 3: Adjusting Systems in a Rotating Rig
Activity 4: Adding Drawings to a Rotating Rig
Activity 5: Adjusting the Interpolation Between the Views
Activity 6: Posing the Quarter Back and Back Views
Activity 7: Adding Additional Poses to a Rotating Rig