- Modules
- Rigging the Front View of Rotating Character
- Activity 10: Finalizing the Node View
Activity 10: Finalizing the Node View
T-RIG3-003-0010
In this topic, you will learn how to add the final tweaks to your node system and finalize your 360 rig front view.
Material
To complete this topic, you will need the following from the sample material you downloaded:
- MO-RIG3-003/10_line_reveal_sys
- MO-RIG3-003/11_node_cleanup
Author
- Genevieve Demers
- Animation Specialist
- toonboom.com
Time Estimated 5 mins
Difficulty Level Advanced
Topics List
- Activity 1: Creating the Peg Hierarchy
- Activity 2: Adding Pivot Points to the Pegs
- Activity 3: Using the Static Transform Node
- Activity 4: Adding Envelope Deformers to the Body
- Activity 5: Adding Envelope Deformers to the Head
- Activity 6: Using the Colour-Selector Node to Create Masks
- Activity 7: Creating Articulation Merge Systems on a Rotating Rig
- Activity 8: Adding Inverted Cutters
- Activity 9: Adding a Line Colour Reveal System
- Activity 10: Finalizing the Node View
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