- Modules
- Creating a Rig Template
- About Peg Hierarchy Rigs
About Peg Hierarchy Rigs
T-RIG-001-004
Peg layer are useful when you are doing more advanced puppet rigging. Peg layers are trajectory layers that do not contain drawings. They are motion paths that you can use to control your entire puppet or advanced hierarchies.
Parenting a drawing layer to a peg layer allows you to divide your motions on two separate levels. You can scale a body part up the chain of pegs directly on the drawing layer. This way, you do not affect any child layers that could be attached to that part.
Then, you can perform your translation and rotation on the peg layer so all the parts attached to that peg layer follow the same trajectory.
Time Estimated 5 mins
Difficulty Level Intermediate
Topics List
- About Rig Types
- About Simple Rigs
- About Drawing Hierarchy Rigs
- About Peg Hierarchy Rigs
- Activity 1: Setting Preferences
- About Character Breakdown
- Activity 2: Adding Drawing Layers
- Activity 3: Naming Drawing Layers
- Node View
- Node Library View
- Adding Nodes
- Activity 4: Adding Composite Nodes
- Activity 5: Adding Pegs
- Activity 6: Grouping and Templating