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Positioning, Rotating and Scaling 3D Objects
T-SBADV-011-009
If you select a 3D model with the Layer Transform tool, a 3D transformation manipulator will appear over it in the Stage, Camera, Top and Side views. The transformation manipulator for 3D models is a cube with controls within it to move, rotate and scale the model on any of the three axes.
A 3D model that has just been imported into a panel will be facing the camera. Consequently, the cube of its 3D manipulator will also be facing the camera, making it look like a square. At this angle, it will not allow you to move or scale the model on the z-axis. To work around this, you must either rotate the Stage view, use the Top or Side views, or rotate the model itself.
How to rotate the Stage view in 3D
- Do one of the following:
- In the Tools toolbar, double-click on the Hand tool and select the 3D Navigation tool.
- Press and hold Ctrl + Shift (Windows) or Shift + ⌘ (macOS).
- Click and drag the inside of Stage view to rotate it in all directions.
How to manipulate a 3D object
- In the Tools toolbar, select the Layer Transform tool.
- Select the 3D model you want to manipulate.
- In the Stage view, Camera view, Top view or Side view, do one of the following:
- To translate the model on the x-axis, click ad drag the red arrow.
- To translate the model on the y-axis, click and drag the green arrow.
- To translate the model on the z-axis, click and drag the blue arrow.
- To translate the model laterally relative to your point of view, click and drag on its geometry.
- To rotate the model on the x-axis, click and drag the red circle.
- To rotate the model on the y-axis, click and drag the green circle.
- To rotate the model on the z-axis, click and drag the blue circle.
- To rotate the model in any direction, click and drag on its outer circle.
- To scale the model on the x-axis, click and drag on the red square dot.
- To scale the model on the y-axis, click and drag on the green square dot.
- To scale the model on the z-axis, click and drag on the blue square dot.
- To scale the model on all axes, click and drag on any vertex of the cube.
Time Estimated 5 mins
Difficulty Level Intermediate
Topics List
- About 3D Objects
- Determining the Scale Factor
- About Pre-scaling 3D Objects
- Importing 3D Objects
- Replacing 3D Objects
- Adding 3D Objects
- Activity: Importing a 3D Model
- Displaying 3D Objects
- Positioning, Rotating and Scaling 3D Objects
- About 2D and 3D Object Interaction
- Creating 2D Layers on Surface of 3D Objects
- Activity: Positioning a 3D Object in a Panel and Draw on the Surface
- Maintaining the Size of Elements
- Positioning 3D Nodes
- Resetting a 3D Object's Position
- Snapping to Surface or Ground
- Activity: Separating 3D Subnodes on Different Layers
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