Creating Cycles

T-HFND-006-008

Once you have entered a series of drawings and exposures, you can create cycles out of them in several ways. This can be useful for example if you want to make or use a looping character's walking animation, referred to as a walk cycle.

When you create cycle, each instance of each cycled drawing is linked to the same drawing file. This means that if you change a drawing for the first instance of the cycle, it will update for every other instance of the cycle.

NOTE: You can also copy and paste drawings and keyframes into cycles—see Pasting Cycles.

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